class ThermoBlasterAmmoPickup extends UTAmmoPickup;

defaultproperties
{
     AmmoAmount=100
     InventoryType=Class'Taskforces.ThermoBlasterAmmo'
     PickupMessage="You picked up some ThermoBlaster clips."
     PickupSound=Sound'WeaponSounds.BaseGunTech.BReload9'
     PickupForce="ShockAmmoPickup"
     DrawType=DT_StaticMesh
     StaticMesh=StaticMesh'TFMedia.Ammo.Chaos_firemineammo'
     DrawScale=0.400000
     CollisionHeight=10.000000
}
